Class BPMN2Profile.UserTaskStereotype

java.lang.Object
com.nomagic.profiles.ProfileImplementation.StereotypeWrapper
com.nomagic.magicdraw.cbm.profiles.BPMN2Profile.UserTaskStereotype
Enclosing class:
BPMN2Profile

public static class BPMN2Profile.UserTaskStereotype extends ProfileImplementation.StereotypeWrapper
  • Field Details

    • STEREOTYPE_NAME

      public static final String STEREOTYPE_NAME
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    • ACTUALOWNER

      public static final String ACTUALOWNER
      Returns the user who picked/claimed the User task and became the actual owner of it. The value is a literal representing the user s id, email address etc.
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    • IMPLEMENTATION

      public static final String IMPLEMENTATION
      This attribute specifies the technology that will be used to implement the Business Rule Task. Valid values are "##unspecified" for leaving the implementation technology open, "##WebService" for the Web service technology or a URI identifying any other technology or coordination protocol. The default technology for this task is unspecified.
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    • RENDERINGS

      public static final String RENDERINGS
      See Also:
    • TASKPRIORITY

      public static final String TASKPRIORITY
      Returns the priority of the User Task.
      See Also:
    • BOUNDARYEVENTREFS

      public static final String BOUNDARYEVENTREFS
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    • COMPLETIONQUANTITY

      public static final String COMPLETIONQUANTITY
      The default value is 1. The value MUST NOT be less than 1. This attribute defines the number of tokens that must be generated from the Activity. This number of tokens will be sent done any outgoing Sequence Flow (assuming any Sequence Flow Conditions are satisfied). Note that any value for the attribute that is greater than 1 is an advanced type of modeling and should be used with caution.
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    • DEFAULT

      public static final String DEFAULT
      The Sequence Flow that will receive a token when none of the conditionExpressions on other outgoing Sequence Flows evaluate to true. The default Sequence Flow should not have a conditionExpression. Any such Expression SHALL be ignored.
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    • IOSPECIFICATION

      public static final String IOSPECIFICATION
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    • ISFORCOMPENSATION

      public static final String ISFORCOMPENSATION
      A flag that identifies whether this activity is intended for the purposes of compensation. If false, then this activity executes as a result of normal execution flow. If true, this activity is only activated when a Compensation Event is detected and initiated under Compensation Event visibility scope.
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    • RESOURCES

      public static final String RESOURCES
      Defines the resource that will perform or will be responsible for the activity. The resource, e.g. a performer, can be specified in the form of a specific individual, a group, an organization role or position, or an organization.
      See Also:
    • STARTQUANTITY

      public static final String STARTQUANTITY
      The default value is 1. The value MUST NOT be less than 1. This attribute defines the number of tokens that must arrive before the Activity can begin. Note that any value for the attribute that is greater than 1 is an advanced type of modeling and should be used with caution.
      See Also:
    • STATE

      public static final String STATE
      See Also:
    • ID

      public static final String ID
      This attribute is used to uniquely identify BPMN elements.
      See Also:
  • Constructor Details

    • UserTaskStereotype

      protected UserTaskStereotype(BPMN2Profile profile)
  • Method Details

    • getStereotype

      public Stereotype getStereotype()
      Description copied from class: ProfileImplementation.StereotypeWrapper
      Returns stereotype for this wrapper.
      Specified by:
      getStereotype in class ProfileImplementation.StereotypeWrapper
      Returns:
      stereotype
    • getActualOwnerProperty

      @CheckForNull public Property getActualOwnerProperty()
    • getImplementationProperty

      @CheckForNull public Property getImplementationProperty()
    • getRenderingsProperty

      @CheckForNull public Property getRenderingsProperty()
    • getTaskPriorityProperty

      @CheckForNull public Property getTaskPriorityProperty()
    • getBoundaryEventRefsProperty

      @CheckForNull public Property getBoundaryEventRefsProperty()
    • getCompletionQuantityProperty

      @CheckForNull public Property getCompletionQuantityProperty()
    • getDefaultProperty

      @CheckForNull public Property getDefaultProperty()
    • getIoSpecificationProperty

      @CheckForNull public Property getIoSpecificationProperty()
    • getIsForCompensationProperty

      @CheckForNull public Property getIsForCompensationProperty()
    • getResourcesProperty

      @CheckForNull public Property getResourcesProperty()
    • getStartQuantityProperty

      @CheckForNull public Property getStartQuantityProperty()
    • getStateProperty

      @CheckForNull public Property getStateProperty()
    • getIdProperty

      @CheckForNull public Property getIdProperty()
    • setActualOwner

      public void setActualOwner(Element element, @CheckForNull String value)
    • clearActualOwner

      public void clearActualOwner(Element element)
    • getActualOwner

      @CheckForNull public String getActualOwner(Element element)
    • setImplementation

      public void setImplementation(Element element, @CheckForNull String value)
    • clearImplementation

      public void clearImplementation(Element element)
    • getImplementation

      @CheckForNull public String getImplementation(Element element)
    • setRenderings

      public void setRenderings(Element element, @CheckForNull Collection<? extends Element> value)
    • clearRenderings

      public void clearRenderings(Element element)
    • addRenderings

      public void addRenderings(Element element, Element value)
    • removeRenderings

      public void removeRenderings(Element element, Element value)
    • getRenderings

      public List<Element> getRenderings(Element element)
    • setTaskPriority

      public void setTaskPriority(Element element, @CheckForNull Integer value)
    • clearTaskPriority

      public void clearTaskPriority(Element element)
    • getTaskPriority

      @CheckForNull public Integer getTaskPriority(Element element)
    • setBoundaryEventRefs

      public void setBoundaryEventRefs(Element element, @CheckForNull Collection<? extends Element> value)
    • clearBoundaryEventRefs

      public void clearBoundaryEventRefs(Element element)
    • addBoundaryEventRefs

      public void addBoundaryEventRefs(Element element, Element value)
    • removeBoundaryEventRefs

      public void removeBoundaryEventRefs(Element element, Element value)
    • getBoundaryEventRefs

      public List<Element> getBoundaryEventRefs(Element element)
    • setCompletionQuantity

      public void setCompletionQuantity(Element element, @CheckForNull Integer value)
    • clearCompletionQuantity

      public void clearCompletionQuantity(Element element)
    • getCompletionQuantity

      @CheckForNull public Integer getCompletionQuantity(Element element)
    • setDefault

      public void setDefault(Element element, @CheckForNull Element value)
    • clearDefault

      public void clearDefault(Element element)
    • getDefault

      @CheckForNull public Element getDefault(Element element)
    • setIoSpecification

      public void setIoSpecification(Element element, @CheckForNull Element value)
    • clearIoSpecification

      public void clearIoSpecification(Element element)
    • getIoSpecification

      @CheckForNull public Element getIoSpecification(Element element)
    • setIsForCompensation

      public void setIsForCompensation(Element element, @CheckForNull Boolean value)
    • clearIsForCompensation

      public void clearIsForCompensation(Element element)
    • isIsForCompensation

      @CheckForNull public Boolean isIsForCompensation(Element element)
    • setResources

      public void setResources(Element element, @CheckForNull Collection<? extends Element> value)
    • clearResources

      public void clearResources(Element element)
    • addResources

      public void addResources(Element element, Element value)
    • removeResources

      public void removeResources(Element element, Element value)
    • getResources

      public List<Element> getResources(Element element)
    • setStartQuantity

      public void setStartQuantity(Element element, @CheckForNull Integer value)
    • clearStartQuantity

      public void clearStartQuantity(Element element)
    • getStartQuantity

      @CheckForNull public Integer getStartQuantity(Element element)
    • setState

      public void setState(Element element, @CheckForNull BPMN2Profile.Activity_StateEnum value)
    • clearState

      public void clearState(Element element)
    • getState

      @CheckForNull public BPMN2Profile.Activity_StateEnum getState(Element element)
    • setId

      public void setId(Element element, @CheckForNull String value)
    • clearId

      public void clearId(Element element)
    • getId

      @CheckForNull public String getId(Element element)
    • clear

      protected void clear()
    • is

      public boolean is(@CheckForNull Element element)
    • isInstance

      public static boolean isInstance(@CheckForNull Element element)